class DamTypeChainsawBC extends DamTypeMeleeDK
	abstract;

defaultproperties
{
    HeadShotDamageMult=1.000000
    WeaponClass=Class'KFMod.Chainsaw'
    PawnDamageSounds(0)=Sound'KFPawnDamageSound.MeleeDamageSounds.axehitflesh'
    KDamageImpulse=7000.000000
    VehicleDamageScaling=0.700000
}
